Mmm, this game feels more like a pay check then a creative endeavor. Also, why would there be a giant wall blocking two of the three tracks in a tokyo subway?
Why do the ninjas simply disappear when you kill them, instead of giving us a satisfying death animation? Why can't you jump over them?
Good job doing this in 3d, but I gave up quickly because there was little variety in the gameplay and the collectible convenient product placement "5 Gum" coins did nothing, and were not even tracked on the final score.